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About This Game Project Nimbus is a high speed mech action game set in a post-apocalyptic world. Players control 'Battle Frames' - humanoid battle suits armed with an arsenal of weapons. This is a mech game that lets you fly freely in the sky, dodge and intercept incoming missiles with machine guns, and fight armies of hostiles with every kind of modern weapon you can imagine. Battle against numerous powerful colossal opponents with the power to annihilate armies, engage ace Battle Frame pilots, each with their own unique fighting styles and stories. 7aa9394dea Title: Project NimbusGenre: Action, IndieDeveloper:GameCrafterTeamPublisher:KISS ltd, GameTomoRelease Date: 26 Sep, 2017 Project Nimbus Full Crack [hacked] project nimbus build. project nimbus on steam. project nimbus release date. project nimbus full version. project nimbus youtube. project nimbus metacritic. project nimbus udk. nimbus q project. project nimbus gamefaqs. project nimbus all mechs. project nimbus vape co. project nimbus wiki. project nimbus pc. project nimbus download free. project nimbus switch review. project nimbus fitgirl. project nimbus pc full. nimbus project in greater noida. project nimbus alien survival review. project nimbus facebook. project nimbus switch trailer. project nimbus mac. project nimbus switch reddit. project nimbus 3dm. project nimbus network rail. project nimbus mech pc. project nimbus gameplay pc. project nimbus first person. project nimbus steam. project nimbus story. project nimbus trophies. project nimbus nicoblog. project nimbus joystick. project nimbus update codex. project nimbus gameplay ps4. project nimbus alien survival pc full. project nimbus cheats. project nimbus europe. project nimbus switch multiplayer. project nimbus mirai review. project nimbus japanese voice. project nimbus hltb. project nimbus vs strike suit zero. project nimbus mecha. project nimbus code mirai walkthrough. project nimbus trophy guide. venlo nimbus project eco. project nimbus alien survival steam. project nimbus pc download. project nimbus reddit. nimbus project ltd. project nimbus v.akagi. project nimbus act 3. project nimbus code mirai ps4. project nimbus how long to beat. project nimbus switch review reddit. project nimbus code mirai ps4 review. project nimbus vs code mirai. project nimbus igg. project nimbus code mirai download. project nimbus nintendo. project nimbus eshop. project nimbus complete edition switch. project nimbus alien survival pc. project nimbus system requirements. project nimbus ps4 gameplay. project nimbus alien survival download. project nimbus pc free download. project nimbus alien survival gameplay. project nimbus free download. project nimbus tv tropes. project nimbus walkthrough. project nimbus bodysuit. project nimbus code mirai pc. project nimbus warfront mode. project nimbus twitter. project nimbus ps4 レビュー. project nimbus switch gameplay. download game project nimbus. project nimbus ps4 trophies. project nimbus code mirai It pains me to not be able to recommend this game. It has gorgeous music, great mecha designs that cleanly combine Eastern and Western characteristics to create something quite original, and a Gundam inspired story with plenty of melodrama involving militant young pacifists fighting in giant Robots, and surprisingly decent voice acting. However, the gameplay is fundamentally not engaging or enjoyable enough to keep ones interest. The flight controls are intuitive enough, with a good sense of speed and movement, but none of the weapons have any weight or sensible feedback to them, and every enemy is so far away that they look like a tiny spec in typical combat range, and it's obvious that the developers knew this was an issue, as they added a little picture in picture style window to display a live video feed of your current target. You fly around mostly empty airspace, frantically dodge projectiles, blow up countless cannon fodder enemies with little to no visual and audio flourishes necessary to make the action just the slightest bit interesting, rinse and repeat. I sincerely hope these guys get the opportunity to refine the gameplay and make a worthy sequel someday, especially in a market starved for decent mecha games. You can tell there's a lot of passion here, it sadly just doesn't amount to a particularly engaging end product. Conclusion: So much untapped potential. Maybe try it on a sale and see if its got enough going on to keep you interested. Peace. The mech action you were looking for.Pros: Relive your wet anime dreams.Cons:No customisations. It's an fallen age for robot\/mecha action game. Bandai is ruining Gundam. FromSoftware becomes SoulSoftware and ditch ArmoredCore, Sega forgets Virtual-On...But here is a NEW HOPE. They are doing it right mostly. Although you can tell it's not super fancy for mechanic or character design. But the atmosphere is reaching great level and great music helps a lot here.But I hope you guys can just keep going. If you like mecha\/robot action game, especially Z.O.E., hesitate no more, buy this without a second thought. You will be as happy as me.And please, update more content, NO MATTER IT IS FREE OR PAY DLC, I'm happy to pay for them.KEEP IT UP GUYS!. It pains me to not be able to recommend this game. It has gorgeous music, great mecha designs that cleanly combine Eastern and Western characteristics to create something quite original, and a Gundam inspired story with plenty of melodrama involving militant young pacifists fighting in giant Robots, and surprisingly decent voice acting. However, the gameplay is fundamentally not engaging or enjoyable enough to keep ones interest. The flight controls are intuitive enough, with a good sense of speed and movement, but none of the weapons have any weight or sensible feedback to them, and every enemy is so far away that they look like a tiny spec in typical combat range, and it's obvious that the developers knew this was an issue, as they added a little picture in picture style window to display a live video feed of your current target. You fly around mostly empty airspace, frantically dodge projectiles, blow up countless cannon fodder enemies with little to no visual and audio flourishes necessary to make the action just the slightest bit interesting, rinse and repeat. I sincerely hope these guys get the opportunity to refine the gameplay and make a worthy sequel someday, especially in a market starved for decent mecha games. You can tell there's a lot of passion here, it sadly just doesn't amount to a particularly engaging end product. Conclusion: So much untapped potential. Maybe try it on a sale and see if its got enough going on to keep you interested. Peace. The best fast-paced mech game on Steam. Well, it's not like that are many like them. This game was developed by a small team with an incredibly small budget. It was done over the course of several years. It's really incredible how the developers never gave up and finished the game. To be honest, compared to for example Ace Combat 7, Project Nimus is one step down BUT taking into account the budget, Project Nimus is a masterpiece!The music of the game is really good. It reminds me of Gundam's music. The main theme is on par with some of the greatest musics of Ace Combat 7. The English voice acting is really good! I didn't try the Japanese voice acting.The gameplay is very fast-paced. Faster than Ace combat or Armored Core. If you know the expression "Macross Missile Massacre", then this game is the incarnation of it. You will fight with 30+ of allies\/enemies, with some time more than 200 missiles on screen. At most maybe 400 or so. Combined with the music, it can become really epic. You have unlimited ammo and can move in three dimensions. You can use your boost for sudden acceleration, which will be a must quickly in the story. The graphics are OK. Anything more are it would be too GPU\/CPU intensive for the computer. The story has potential. We can clearly see the developers tried to make it great but ... there is just not enough content. We can't get attached to the characters without more dialogues between missions. I think skippable VN chapters between each mission is desperately needed. Even without voice, it would be a great addition. At least, to me.Besides the main campaign which has 20 missions or so, there are two survival modes. The first one is an endless survival mode with the mechs you played during the campaign. The second one is with a new mech made specifically for the mode. In total I think the game will offer at least 8 hours for fun gameplay. The game is quite hard so you can challenge yourself and easily reach 20+ hours. If you're not an experienced gamer, then it might be a good idea to begin from the easiest difficulty. Seriously. Considering the price : 20 euros, I think it's worth it if you like mecha\/fast-paced 3D gameplay.Recommended.. If you wanted a normal and optimized menu, forget it. The menu is broken because the pointer is not properly calibrated with your mouse. If you're one of the game's developers and are reading, you be so kind fix this please.

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